Which is better cod4 or mw2
We have plenty of servers to game on. Hope to catch you in a game real soon Grandson :. Punisher View Profile View Posts. Last edited by Punisher ; 20 Apr, pm. Sephiroth View Profile View Posts. Jrockslim View Profile View Posts. I got both of them but i say go with cod4. Well, I have cod4 now, and i'm having a great time. Thanks to everyone for the feedback. Last edited by Literal Meme ; 22 Apr, pm.
There's really no point going back to it, most of the lobbies are filled with cheaters anyway. Per page: 15 30 Date Posted: 19 Apr, am. Posts: In contrast, while the moment that seems designed to critique shadowy American power fails, the moments that most closely fall in line with straightforward American jingoism play the best. Later, Russia invades the United States, tricked into believing that the Americans were responsible for the terrorist attack in "No Russian"—which isn't wholly inaccurate—and several riveting levels take place during a siege on Washington, DC.
It's here that the post-EMP level appears, and it and everything around it are the absolute height of Modern Warfare 2 's experience. The familiarity of the terrain—suburbia, fast food restaurants, even the White House—combines with the asymmetry of the level design, which has enemies coming at you from every direction in unpredictable bursts, to make every moment feel vital and frightening.
When the EMP bursts and the game rolls full-tilt, for a few minutes, into horror, it's the culmination of a sense of uncertainty that the game has been building for two hours beforehand. In the best moments of Modern Warfare 2 , you don't know who the enemies are or where they might come from.
Everyone and everything could be a threat, and you are underprepared to meet them. It's one of the only times, in any Call of Duty game since the original WWII classics, that you're authentically on the back foot.
But the best play also makes, in this case, for the best propaganda. The mythology of uncertainty is essential to the engine of the War on Terror. The idea that there is an amorphous enemy that can be hidden anywhere, among any population, sheltered by any government, unaccountable to traditional structures of power is the logic behind the War on Terror's most horrific excesses. The Patriot Act, extrajudicial imprisonment and torture—these were actions taken under the justification that America was facing an unprecedented, hidden evil that could appear anywhere, anytime.
The mythology of uncertainty was one of the core building blocks of war that never has to end so long as those in power don't want it to. That disturbing ideology, in the hands of Infinity Ward and Activision, becomes pure entertainment. Which is why, despite the fresh coat of paint, Call of Duty: Modern Warfare 2 Remastered still manages to feel like a relic. Because it is clearly an attempt to engage with the ideology and imagery of the era's politics and warfare. But it does so in a way that feels, too, entirely of its era.
As a work of rhetoric, the game is a failure, its attempted critiques falling flat while its most straight-faced moments sing. It should affect contrast. Does it? I don't think so. It's always funny to hear people say, "Oh no, it's a helicopter - run inside!
MW2 fixed this with choppers which would take you out if they so much as sniffed you in the open - even if they could, like the Hind, just hang there like some giant sitting duck.
The same went for airstrikes: they took so long to appear in CoD4 that peace had broken out before they arrived and bombed an empty space. This too was fixed in MW2 with near instant attacks. Black Ops seems to have taken choppers and airstrikes to a new extreme. The Huey, on a small map, can stop a team spawning for a full minute. Same goes for the Hind.
Others like the Cobra are similar to MW2. As for air strikes - the Napalm and B52 bombing run can take out a whole team if you're lucky.
But these are ridiculous, if they jump up and lick you, it's instadeath. But it's fun to watch. Having separate rewards in care packages is also fun and adds more variety to each game. I think Black Ops wins here. Everyone has their favourite Call of Duty maps going back to CoD 4.
Nuketown is the most notorious Black Ops map, but it's not great for purists. Other maps are still settling in, but there are few real standouts.
I'd be interested to see what other people like here as most maps seem to be regarded differently by different people. It's sad to see that Black Ops is hard to play on a LAN - you still have to connect to an internet-based server.
As such CoD 4 is still regarded as the competitive pick of the bunch - you can actually play it on a LAN. It's also the game which sees skill and tactics win through the most: kill streaks don't swing games massively, and the most-skilled shooters and teams usually come out on top, which is what competitive play is all about. It's a shame because, in my circle, people are going back to CoD 4 and practicing at home before meet ups.
It hasn't quite got the arcade feel of MW2 but it's more skilled and realistic than its predecessor at the same time. CoD 4 has come back into the spotlight as its combination of maps and competitiveness are proving timeless in the face of its new siblings.
But MW2 , one of the biggest-selling media of all time, looks to have died a death thanks to its pitiful IWNet system. This is a crying shame as I'd love to play all three games as they all win in subtle way. Hopefully, MW3 will be the perfect fusion of all three. We don't quite have that one perfect game, yet.
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You Are Here All Topics. Search Technology and Games. Blog Call of Duty: Black Ops vs. Modern Warfare 2 vs. Hax and abuse hugely diminished on Black Ops A major, unforseen, downside to IWNet was that the lack of server admin meant that players could never be kicked. Badges Much as people may roll their eyes at having emblems and titles given out as a reward system, in MW2 they were big, brash and always exciting to unlock - like genuine medals.
Either way, I think MW2 wins for rewards. Prestige and CoD Points Prestige is when you reach the top rank and start playing from rank one with all guns and unlocks reset. Objectives get rewarded All MW2 cared about like so many other shooters, e. Big Black Ops win! Loading between games MW2 usually gave you a full minute at least to prepare for the next map. Arcade quality There's something about MW2 that just makes it feel more brash, in-your-face and Arcade-like.
Weaponry and aiming Following on from the arcade feel of MW2 is the weaponry. Actions Email Print Share Tweet.
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